Today marks the launch of patch 5. We have confirmation of the Throne of Thunder raid schedule, and staggered release of raid difficulties. Throne of Thunder Raid Schedule. With the release of Patch 5. As in previous raid tiers, Raid Finder wings and availability difficulties will be staggered. I switched to 10N for this--I survived twice as long. Which isn't saying much.
After a few more tries I got sick of this boss and ported out. So while not a perfect guide, here's at least one shadow priest's experience! Edit: I'd like to add that now, at level with ilvl, 25H isn't giving me any grief. Literally nobody took me down even one health point until I hit Dark Animus. Lei Shen is a nuisance just because he likes to shove you off the platform--making sure I was always parked right in the center, had a Bear Tartare buff, and popped PW:S for the speed buffs kept me about an inch from my death when the spell ended.
Ra-Den's not even worth blinking at. Enjoy the raid, guys! Comment by Grammie Crazy hard - hardest I have yet to enter - thought I had soloed after a very long night but then Ra-den showed - no way this lil ole lady could take him alone - they give you 30 chances but I walked after 12 - ya get him down to killable then this little puff of white gray smoke appears and one shot kills you Grammie will be back - some day.
Comment by psychofingers Solo'd quite easily at asn an elemental shaman, ilvl but probably doable much lower. Only problem was the Dark Animus, you have to kill all of the adds as quickly as possible.
They don't have much health when they are in their smallest form but they can combine into something very powerful. You must have an AoE ability like Earthquake to finish this phase, otherwise they will overwhelm you.
This is probably child's play on a tank spec. Easily solo'd as lvl Panderan Monk. Comment by Kampfsnarf After defeating the Council of Elders when you open the door to the area before falling into the cave to fight Tortos, there's a cinematic and for some reason I cannot skip it.
I'm not sure if anyone else has this problem. Comment by Amen See Thunder Calls to find out how to get in. Comment by jnorbut Can you still do on heroic?
I have my dungeon and raid difficulty set to heroic and have tried 10 man or 25 man but it doesn't seem to say i am entering as heroic nor do i see the skull icon on the 25 or 10 marker on my minimap Update: hmmph Comment by Architekt If you're like me and boosted a horde character in 9.
She starts the quest The Storm Gathers. Once there, after handing in the quest, you talk to Lor'themar Theron. He offers 2 quests. You only need to take The Assault on Zeb'tula which puts you in a solo queue instance.
After that I'm not sure if you have to keep doing the subsequent solo queue quests. I just did one more and that was good enough to have the portal remain open but you may not even need to do any others.
Comment by kabookiejoe If you wanna skip that annoying cinematic after first boss, just suicide off the ledge before you cross the bridge and spawn at the bottom.
Check out TankSpot's boss strategies for Throne of Thunder! GuildOx : For your WoW rankings. Jin'rokh the Breaker — When the Thunder King awoke, he rewarded the most loyal and ambitious Zandalari trolls with power beyond their wildest dreams.
The berserker Jin'rokh was one of the first to receive the King's blessing, and even though Lei Shen's gifts nearly tore his body apart, the troll is now capable of calling the fury of the storm in battle.
Horridon — The Zandalari brought powerful creatures with them to the Isle of the Thunder King to use as engines of war. Led by the War-God Jalak, the dinomancers of the Zandalari Beast Ward use ancient tribal magics to strengthen the great beasts and command obedience.
The horns of Horridon, the fabled mount of Jalak himself, can tear through the stone walls of a keep as a blade cuts silk. Council of Elders — The history of the troll tribes -- the Drakkari, the Farraki, the Amani, and the Gurubashi -- is awash with millennia of betrayal and conflict, but the Zandalari's promise of a new, unstoppable empire has finally united these disparate troll leaders.
Tortos — Over the millennia, small amounts of mogu flesh-shaping magic seeped into the caverns below the Thunder King's citadel.
The dark energies warped one of the chamber's native dragon turtles, melding it to the surrounding crystalline walls. Known as Tortos, this amalgamation of flesh and stone has since feasted on the cave's rich mineral deposits and grown to a colossal size. Megaera — Even the most callous among the mogu quaver at the thought of the dark experiments performed at the Thunder King's behest.
Long ago, a young cloud serpent was twisted into a multi-headed hydra and left to languish beneath Lei Shen's throne. Now the twisted creature lurks deep in the Forgotten Depths, awaiting the moment it may finally inflict its terrible agony upon others. Ji-Kun — Mogu flesh-shapers discarded their failed creations in an abyssal shaft beneath Lei Shen's keep. The reek of decay lured many scavengers to the refuse pit, including the great Ji-Kun.
Ruthless and cunning, the monstrous bird devoured her rivals one-by-one until she held sole dominion over the shadowy tunnel. Durumu the Forgotten — Lei Shen commanded his sorcerers to mold an aberration that could peer into the hearts of his followers and detect betrayal. From this decree, Durumu was given life. The clever entity stubbornly obeyed its masters until the Thunder King's death, at which time it disappeared into the citadel's labyrinthine corridors.
Only recently has Durumu, all but forgotten by the mogu, emerged from hiding. Primordius — Deep within the bowels of Lei Shen's island citadel, mogu flesh-shapers formed the saurok out of a magical substance of unknown origin. When the citadel was abandoned, some experiments languished in the dark pools for far too long Dark Animus — During his reign, Lei Shen labored to build a mechanical servant that would defend his citadel without fear.
When his first attempt failed, rage took hold of the Thunder King. He poured this negative emotion into his next, and most successful, creation: the Dark Animus. To this day, the ornate construct observes its duty, empowered by the mysterious substance at the heart of all mogu flesh-shaping experiments.
Bashiok With the release of Patch 5. As in previous raid tiers, Raid Finder wings and availability difficulties will be staggered. To access the new Raid Finder wings you will need a minimum average item level ilevel of This is our current schedule based on a planned patch release date of March 5. Throw Spear — Iron Qon hurls his mighty spear over a random player, inflicting to Physical damage on impact.
Impale — Iron Qon impales his target with his spear, inflicting normal melee damage and causing bleeding, which inflicts an additional to Physical damage every 2 sec. This effect stacks. Molten Inferno — Ro'shak emits molten flame, inflicting to Fire damage to all players.
This will relieve Ro'shak of 10 Molten Energy. Molten Overload — When he reaches maximum Molten Energy, Ro'shak overloads and combusts, casting Molten Inferno every 1 sec until he is degraded of molten energy. Unleashed Flame — Ro'shak incinerates the largest cluster of enemies he can find, inflicting Fire damage split evenly among targets within 10 yards.
Discharging this flame relieves Ro'shak of 30 Molten Energy. There must be at least 3 targets clustered in order to get Ro'shak's attention. There must be at least 5 targets clustered in order to get Ro'shak's attention. Ignite Spear: Burning Cinders — Ro'shak spits molten lava at Iron Qon's spear, causing magma to burst forth from the ground, inflicting to Fire damage initially and then stacking to Fire damage every 1 sec to players who remain within the effect.
He casts Lightning Storm on random players from above. Whirling Winds — Quet'zal summons a massive swirl of wind and launches it ahead of him, inflicting to Nature damage to all players with which it comes into contact.
Arcing Lightning — Quet'zal zaps a random player with Lightning, stunning, absorbing healing effects, and causing them to shock nearby allies for to Nature damage. This shock damage effect jumps to nearby allies, causing them to also pulse with electricity. They are stunned until another player pulls them out of the storm. If they die while under the effect of Lightning Storm, then Arcing Lightning will zap a random player. Windstorm — Quet'zal pulls all players into the eye of a rushing windstorm.
Players suffer to Nature damage every 2 sec until they are able to exit the storm. Once the storm is over, some rushing winds will linger. Rushing Winds — Rushing winds attract players into the storm, inflicting Nature damage every 5 sec to those who stand within.
Strike Spear: Storm Cloud — Quet'zal calls lightning down on Iron Qon's spear, causing a rolling storm cloud that electrifies players for to Nature damage. This effect stacks, and players who receive 3 stacks become fully electrified and are stunned for 20 sec.
He freezes and shatters random players from above. Frost Spike — Dam'ren commands frost spikes from the ground beneath random players, inflicting to Frost damage and knocking enemy targets within 4 yards into the air. Dead Zone — Dam'ren directionally shields himself. Players standing within the Dead Zone created by this shield cause all incoming and outgoing attacks to miss. Freeze — Dam'ren freezes a random player. After sec, Dam'ren will then Shatter them, inflicting to Frost damage to all enemies.
This effect stacks while standing within the area of frozen blood. He casts Unleashed Flame on the largest clump of enemies he can find. If he cannot find a clump of enemies, he instead casts it on a random target. Fist Smash — Having no spear in hand, Iron Qon smashes the ground violently, inflicting to Physical damage to all players every 0. Ignite Cyclone — Iron Qon ignites a random cyclone, causing it to burn all players for to Fire damage every 2 sec. Freeze Cyclone — Iron Qon freezes a random cyclone, causing it to entomb players in ice on contact.
Explore Wikis Community Central. Register Don't have an account? Throne of Thunder. View source. History Talk 7. This section concerns content related to the Warcraft novels , novellas , or short stories. This section concerns content related to Mists of Pandaria. Overgrown Statuary. Royal Amphitheater. Roost of Ji-Kun. Hall of Kings. ToT Dungeon Journal Previews. Icy Veins Comprehensive encounter guides for Throne of Thunder. Throne of Thunder category. Instanced dungeons and raids. Instance portal Instances by level Instance attunement Instances by continent.
The Burning Crusade. Wrath of the Lich King.
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